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Ashe

the Frost Archer
Ban Rate 0.06%
Middle
100%
Win Rate
39.42%

Pick Rate
0.54%
Summoner Spells

Flash

Teleports your champion a short distance toward your cursor's location.

Heal

Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.

Exhaust

Exhausts target enemy champion, reducing their Movement Speed and Attack Speed by 30%, their Armor and Magic Resist by 10, and their damage dealt by 40% for 2.5 seconds.

Ignite

Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.

Barrier

Shields your champion from 115-455 damage (depending on champion level) for 2 seconds.

Ghost

Your champion can move through units for 10 seconds, gaining increased Movement Speed. Grants a maximum of 28-45% (depending on champion level) Movement Speed after accelerating for 2 seconds.

Smite

Deals 390-1000 true damage (depending on champion level) to target epic or large monster or enemy minion. Restores Health based on your maximum life when used against monsters.

Cleanse

Removes all disables (excluding suppression) and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds.
Win 39.58% 42.04% 42.86% 31.58% 37.50% 30.77% 18.18% 50.00%
Pick 99.59% 65.15% 8.71% 7.88% 6.64% 5.39% 4.56% 1.66%
Starting Items
450

Doran's Blade

+8 Attack Damage
+80 Health
+3% Life Steal
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
50

Health Potion

Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
50

Total Biscuit of Rejuvenation

Click to Consume: Restores 15 Health and 15 Mana immediately and then 150 Health over 15 seconds.
350

Long Sword

+10 Attack Damage
300

Dagger

+12% Attack Speed
150

Refillable Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
450

Cull

+7 Attack Damage
+3 Life on Hit

UNIQUE Passive: Killing a lane minion grants 1 additional Gold. Killing 100 lane minions grants an additional 350 bonus gold immediately and disables this passive.
350

Hunter's Machete

+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks deal 25 bonus damage on hit vs. Monsters. Killing monsters grants special bonus experience.
Win 40.53% 37.76% 37.39% 43.62% 54.72% 38.46% 31.58% 40.00% 11.11%
Pick 78.84% 59.34% 47.72% 39.00% 21.99% 10.79% 7.88% 4.15% 3.73%
Early Items
(First 10 Minutes)
300

Dagger

+12% Attack Speed
1300

B. F. Sword

+40 Attack Damage
300

Boots of Speed

Limited to 1.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
400

Brawler's Gloves

+10% Critical Strike Chance
900

Vampiric Scepter

+15 Attack Damage
+10% Life Steal
1300

Zeal

+15% Attack Speed
+20% Critical Strike Chance

UNIQUE Passive: +5% Movement Speed
350

Long Sword

+10 Attack Damage
875

Pickaxe

+25 Attack Damage
Win 33.61% 43.96% 41.18% 32.26% 35.59% 40.48% 40.48% 41.46% 43.75%
Pick 50.62% 37.76% 28.22% 25.73% 24.48% 17.43% 17.43% 17.01% 13.28%
Item Sets
PAIRS
TRIPLES
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.

3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.

Win 52.38%
Pick 8.71%
First Item
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
Win 37.84% 43.24%
Pick 30.71% 15.35%
Time 14 min 17 min
Boots
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Win 39.78% 57.14% 66.67% 100.00%
Pick 77.18% 2.90% 1.24% 0.83%
Time 13 min 11 min 13 min 19 min
Second Item
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
Win 51.52% 43.33%
Pick 13.69% 12.45%
Time 22 min 24 min
Popular Items
1100

Berserker's Greaves

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
2600

Runaan's Hurricane

+40% Attack Speed
+30% Critical Strike Chance
+7% Movement Speed

UNIQUE Passive - Wind's Fury: When basic attacking, bolts are fired at up to 2 enemies near the target, each dealing (25% of Attack Damage) physical damage. Bolts can critically strike and apply on hit effects.
UNIQUE Passive: Basic attacks deal an additional 15 physical damage on hit.
3600

Infinity Edge

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: Critical strike bonus damage is increased by 50%.
3600

Essence Reaver

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Gain increasingly more Cooldown Reduction from Critical Strike Chance provided by other sources (maximum +20% additional Cooldown Reduction at 30% Critical Strike Chance).
UNIQUE Passive: Critical strikes restore 3% of your maximum Mana pool.
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3700

The Bloodthirster

+75 Attack Damage

UNIQUE Passive: +20% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.

This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.
2600

Rapid Firecannon

+30% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

Passive: Moving and attacking will make an attack Energized.

UNIQUE Passive - Firecannon: Your Energized attacks gain 35% bonus Range (+150 range maximum) and deal 50~160 bonus magic damage (based on level) on hit.

Energized attacks function on structures.
3400

Blade of the Ruined King

+25 Attack Damage
+40% Attack Speed
+10% Life Steal

UNIQUE Passive: Basic attacks deal 8% of the target's current Health in bonus physical damage (max 60 vs. monsters and minions) on hit. Life Steal applies to this damage.
UNIQUE Active: Deals 10% of target champion's maximum Health (min. 100) as physical damage, heals for the same amount, and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown).
2700

Lord Dominik's Regards

+50 Attack Damage

UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 100 Health difference, maxing at 1000 Health difference).
UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
Win 39.78% 40.00% 47.19% 51.35% 52.94% 27.27% 25.93% 42.86% 41.18%
Pick 77.18% 47.72% 36.93% 15.35% 14.11% 13.69% 11.20% 8.71% 7.05%
Time 13 min 17 min 20 min 18 min 20 min 22 min 23 min 22 min 26 min
Winning Items
1100

Ninja Tabi

+30 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
400

Hunter's Potion

Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 60 Health and 35 Mana over 8 seconds. Holds up to 5 charges and refills upon visiting the shop.

Killing a Large Monster grants 1 charge.

(Killing a Large Monster at full charges will automatically consume the newest charge.)
1100

Mercury's Treads

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
900

Boots of Swiftness

UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
2550

Phantom Dancer

+45% Attack Speed
+30% Critical Strike Chance
+5% Movement Speed

UNIQUE Passive - Spectral Waltz: While within 550 units of an enemy champion you can see, +7% Movement Speed and you can move through units.
UNIQUE Passive - Lament: The last champion hit deals 12% less damage to you (ends after 10 seconds of not hitting).
3600

Essence Reaver

+70 Attack Damage
+20% Critical Strike Chance

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive: Gain increasingly more Cooldown Reduction from Critical Strike Chance provided by other sources (maximum +20% additional Cooldown Reduction at 30% Critical Strike Chance).
UNIQUE Passive: Critical strikes restore 3% of your maximum Mana pool.
2625

Enchantment: Warrior

+60 Attack Damage
+10% Cooldown Reduction
2900

Youmuu's Ghostblade

+60 Attack Damage
+10% Cooldown Reduction

UNIQUE Passive: +15 Lethality
UNIQUE Passive: +20 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
2450

Banshee's Veil

+300 Health
+70 Magic Resist
+100% Base Health Regeneration

UNIQUE Passive: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds.
Win 100.00% 66.67% 66.67% 57.14% 52.94% 51.35% 50.00% 50.00% 50.00%
Pick 0.83% 1.24% 1.24% 2.90% 14.11% 15.35% 0.83% 3.32% 0.83%
Time 19 min 7 min 13 min 11 min 20 min 18 min 10 min 17 min 36 min
Abilities
Skill Order Win Pick
Description CLICK TO EXPAND ABILITIES DESCRIPTIONS + VIDEOS
Marks

Greater Mark of Attack Damage

+0.95 attack damage
x 9
+0.95 attack
damage
Win 38.06%
Pick 64.32%
Seals

Greater Seal of Armor

+1 armor
x 9
+1 armor
Win 41.48%
Pick 73.03%
Glyphs

Greater Glyph of Magic Resist

+1.34 magic resist
x 9

Greater Glyph of Scaling Magic Resist

+0.16 magic resist per level (+3 at champion level 18)
x 9
+1.34 magic
resist
+0.16 magic
resist per level
Win 39.62% 56.52%
Pick 43.98% 9.54%
Quintessence

Greater Quintessence of Attack Speed

+4.5% attack speed
x 3

Greater Quintessence of Attack Damage

+2.25 attack damage
x 3

Greater Quintessence of Attack Damage

+2.25 attack damage
x 1
+4.5% attack
speed
+2.25 attack
damage
+2.25 attack
damage
Win 45.83% 33.33% 38.10%
Pick 39.83% 27.39% 8.71%
Masteries
ALL
RECOMMENDED
HIGHEST WIN
MOST POPULAR

Fury

+4% Attack Speed
38.43%
89.63%

Sorcery

+2.0% increased Ability damage
55.17%
12.03%

Fresh Blood

Your first basic attack against a champion deals an additional 10 +1 per level damage (6 second cooldown)
39.02%
51.04%

Feast

Killing a unit restores 20 Health (30 second cooldown)
39.22%
42.32%

Expose Weakness

Damaging enemy champions causes them to take 3% more damage from your allies
50.00%
5.81%

Vampirism

+2.0% Lifesteal and Spell Vamp
41.08%
76.76%

Natural Talent

Gain 2 + 0.44 per level Attack Damage, and 3 + 0.67 per level Ability Power (+10 Attack Damage and 15 Ability Power at level 18)
41.10%
30.29%

Bounty Hunter

Deal 1% increased damage for each unique enemy champion you have killed
41.18%
35.27%

Double Edged Sword

Deal 3% additional damage, take 1.5% additional damage.
37.78%
37.34%

Battle Trance

Gain up to 3% increased damage over 3 seconds when in combat with enemy Champions
40.32%
25.73%

Battering Blows

+7% Armor Penetration
38.03%
88.38%

Piercing Thoughts

+7% Magic Penetration
50.00%
2.49%

Warlord's Bloodlust

Gain increasingly more Life Steal based on your missing health against champions (up to 15%). Against minions gain 50% benefit (25% for ranged champions).
38.76%
53.53%

Fervor of Battle

Hitting champions with basic attacks generates a Fervor stack (2 for melee attacks). Stacks of Fervor last 8 seconds (max 8 stacks)and increase your AD by 1-8 for each stack.
35.62%
30.29%

Deathfire Touch

Your damaging abilities cause enemy champions to take magic damage over 4 seconds.

Damage: 8 + 60% Bonus Attack Damage and 25% Ability Power

Deathfire Touch's duration is reduced for:
- Area of Effect: 2 second duration.
- Damage over Time: 1 second duration.
38.46%
5.39%

Wanderer

+3% Movement Speed out of combat
43.48%
19.09%

Savagery

Single target attacks and spells deal 5 bonus damage to minions and monsters
42.07%
60.17%

Runic Affinity

Buffs from neutral monsters last 15% longer
45.45%
4.56%

Secret Stash

Your Potions and Elixirs last 10% longer.

Your Health Potions are replaced with Biscuits that restore 15 Health and Mana instantly on use
42.06%
44.40%

Assassin

Deal 2% increased damage to champions when no allied champions are nearby
40.58%
28.63%

Merciless

Deal 3% increased damage to champions below 40% Health
42.94%
70.54%

Meditation

Regenerate 1.25% of your missing Mana every 5 seconds
37.50%
6.64%

Greenfather's Gift

Stepping into brush causes your next damaging attack or ability to deal 3% of your target's current health as bonus magic damage (9s Cooldown)
54.55%
9.13%

Bandit

Gain 1 gold for each nearby minion killed by an ally.

Gain 3 gold (10 if melee) when hitting an enemy champion with a basic attack (5 second cooldown)
21.43%
5.81%

Dangerous Game

Champion kills and assists restore 5% of your missing Health and Mana
42.36%
59.75%

Precision

Gain 6 Lethality and 1.5 + 0.25 per level Magic Penetration
54.55%
9.13%

Intelligence

Your Cooldown Reduction cap is increased to 45% and you gain 5% Cooldown Reduction
75.00%
1.66%

Stormraider's Surge

Dealing 30% of a champion's max Health within 2.5 seconds grants you 40% Movement Speed and 75% Slow Resistance for 3 seconds (10 second cooldown).

Thunderlord's Decree

Your 3rd attack or damaging spell against the same enemy champion calls down a lightning strike, dealing magic damage in the area.

Damage: 10 per level, plus 30% of your Bonus Attack Damage, and 10% of your Ability Power (25-15 second cooldown, based on level).
60.87%
9.54%

Windspeaker's Blessing

Your heals and shields are 10% stronger. Additionally, your shields and heals on other allies increase their armor by 5-22 (based on level) and their magic resistance by half that amount for 3 seconds.

Recovery

+2.0 Health per 5 seconds
38.64%
18.26%

Unyielding

+5% Bonus Armor and Magic Resist
31.82%
9.13%

Explorer

+15 Movement Speed in Brush and River
10.00%
4.15%

Tough Skin

You take 2 less damage from champion and neutral monster basic attacks
30.00%
16.60%

Siegemaster

Gain 8 Armor and Magic Resistance when near an allied tower
66.67%
2.49%

Runic Armor

Shields, healing, regeneration, and lifesteal on you are 8% stronger
35.48%
12.86%

Veteran's Scars

+50 Health
24.00%
10.37%

Insight

Reduces the cooldown of Summoner Spells by 15%
33.33%
17.43%

Perseverance

+50% Base Health Regen, increased to +200% when below 25% Health
12.50%
3.32%

Fearless

Gain 10% +1.5 per level bonus Armor and Magic Resist when damaged by an enemy champion for 2 seconds (9s Cooldown)

Swiftness

+15% Tenacity and Slow Resist

Legendary Guardian

+3 Armor and Magic Resist for each nearby enemy champion

Grasp of the Undying

Every 4 seconds in combat, your next attack against an enemy champion deals damage equal to 3% of your max Health and heals you for 1.5% of your max Health (halved for ranged champions, deals magic damage)

Courage of the Colossus

Gain a shield for 3-54 (+5% of your maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with a stun, taunt, snare, or knock up (45-30 second cooldown, based on level).

Bond of Stone

+4% Damage Reduction. 6% of the damage from enemy champions taken by the nearest allied champion is dealt to you instead. Damage is not redirected if you are below 5% of your maximum health.

League of Legends Patch 7.4

Last 7 Days Platinum+ Only

241

Ashe Games Analyzed

LoLalytics Builds

Lolalytics Builds

Now On Overwolf

Average Ashe Game Stats

Physical Damage: 12492 (87.83%)
Magic Damage: 1611 (11.33%)
True Damage: 118 (0.83%)
Total Damage Dealt: 14222
Total Damage Taken: 17551
Healing: 1690

Kills: 4.36
Deaths: 7.22
Assists: 5.51
Largest Kill Spree: 1.82
Gold: 9,342
CS: 129
Jungle CS: 9.51
Enemy Jungle: 1.77
Analyzed: 241.00

Ashe Base Stats

Health: 606.72 (+79)
Health Regen: 5.974 (+0.55)
Mana: 312 (+32)
Mana Regen: 7.372 (+0.4)
Move Speed: 325
Attack Damage: 58.768 (+2.26)
Attack Speed: 0.658 (+3.33%)
Attack Range: 600
Armor: 24.612 (+3.4)
MR: 30 (+0)